Dynamic Geometry: TracenPoche Interactive Geometry Software

Online Geometry

TracenPoche Interactive Geometry Software Applications- Index

TracenPoche is a free interactive or dynamic geometry software, written in Adobe Flash by the S�samath association.
It is widely used in French secondary schools.

TracenPoche Geometry Applications

 

Archimedes Arbelos and Square

Archimedes Arbelos and Square 2.
TracenPoche Interactive Geometry Software.
Step-by-Step construction, Manipulation, and animation.

Archimedes Arbelos and Square

Archimedes Arbelos and Square 1.
TracenPoche Interactive Geometry Software.
Step-by-Step construction, Manipulation, and animation.

Bottema Theorem. Elearning.

Bottema's Theorem.
Invariance of an isosceles right triangle.
Triangle and Squares with TracenPoche Interactive Geometry Software
Step-by-Step construction, Manipulation, and animation.

Complete quadrilateral: ortholine, Elearning

Complete Quadrilateral: Ortholine-Steiner Line.
Step-by-Step construction, Manipulation, and animation
TracenPoche Interactive Geometry Software.

Eight Point Circle Theorem. TracenPoche

Eight-Point Circle Theorem
Step-by-Step construction, Manipulation, and animation.
TracenPoche Interactive Geometry Software.

Feuerbach Points and Nine Point Circle

Feuerbach Points and Nine-Point Circle
with TracenPoche interactive animation, manipulation, and step-by-step construction.

Incenter, Incircle, Excircles.

Four Circles Theorem. TracenPoche

Four Circles Theorem Using TracenPoche Interactive Dynamic Software
Step-by-Step construction, Manipulation, and animation.

Gergonne Line

Interactive Gergonne Line and Nobbs Points.
Tracenpoche Interactive Geometry Software.
Step-by-Step construction, Manipulation, and animation.

Incenter, Excenter, Incircle, Excircle

Incenter, Excenter, Incircle, Excircle.
Using TracenPoche Dynamic Software

Step-by-Step construction, Manipulation, and animation.

Isogonic-Jacobi Theorem

Isogonic-Jacobi Theorem
Using TracenPoche Dynamic Geometry Software

Marion Walter's Theorem

Marion Walter's Theorem: Triangle and Hexagon areas
Using TracenPoche Dynamic Geometry Software

Morley's triangle

Morley's Triangle & Center: with TracenPoche interactive animation and manipulation.

Newton's Theorem, Newton-Gauss Line

Newton's Theorem, Newton-Gauss Line
Complete quadrilateral theorem. Using TracenPoche Tracenpoche Interactive Geometry Software
, Online Step-by-Step construction, manipulation, and animation.

Orthopole of a Triangle

Orthopole of a Triangle
Using TracenPoche Dynamic Geometry Software

Pappus Theorem, TracenPoche

Pappus Theorem.
Using TracenPoche Interactive Geometry Software.
Step-by-Step construction, Manipulation, and animation.

Schiffler Point

Schiffler Point
Four Euler Lines with TracenPoche interactive animation and manipulation.

Interactive Simson Line

Simson Line. using Tracenpoche Interactive Geometry Software.
Step-by-Step construction, Manipulation, and animation.

Taylor Circle Theorem, TracenPoche

Taylor Circle Theorem Using TracenPoche Dynamic Software
Step-by-Step construction, Manipulation, and animation.

Trapezoid, Diagonals, Midpoints

Trapezoid, Triangle, Diagonals, Midpoints.
Using Tracenpoche Interactive Geometry Software.
Step-by-Step construction, Manipulation, and animation.

Three Circles Theorem

Three Circles Theorem.
Using TracenPoche Dynamic Software

Triangle: Incircle, Perpendicular, Angle Bisector, TracenPoche

Triangle: Incircle, Perpendicular, Angle Bisector.
Using Tracenpoche Interactive Geometry Software.
Step-by-Step construction, Manipulation, and animation.

Elearning Geometry

Triangle, Medians, Six Circumcenters Concyclic.
Using TracenPoche Interactive Geometry Software.
Step-by-Step construction, Manipulation, and animation.

Three Tangent Circles Theorem
Using TracenPoche Dynamic Software

Step-by-Step construction, Manipulation, and animation.
Incenter of a triangle.

Triangle Square Theorem 1. Elearning, Online Tutoring

Triangle and Squares Theorem 1
Using TracenPoche Interactive Geometry Software
Step-by-Step construction, Manipulation, and animation.

Why Study Geometry

 

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